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box cover
art for Klik & Play showing dragon, tank, cards, jester and more
items exploding out of a computer mouse

Klik & Play Users Guide

1994

Clickteam

Editor's note: I first learned about KnP (as it is affectionately titled) from Anna Anthropy’s Rise of the Videogame Zinesters (go read it!). Then I joined Glorious Trainwrecks, where it was canon. This is still up there as one of the most human-friendly tools for creating digital media, along with Kid Pix, Hypercard, maybe Flickgame, and not much else! It’s lineage lies in the game-making tool Clickteam Fusion. Go check out Glorious Trainwrecks, then go make some of your own KnP shovelware!


The most user-friendly, intuitive and democratic game-making tool, still yet to be surpassed decades later.

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More info on Klik & Play on the Game Making Tools Wiki