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Decolonising
The Digital title on abstract large wavey orange and white geometric
curves

Decolonising The Digital: Technology as Cultural Practice

2018

Edited by Josh Harle, Angie Abdila, and Andrew Newman

Editor's note: Compelling articles including one by friend Ramsey Nasser writing on the hegemony of English in programming and culture in “A Personal Computer for Children of All Ages”


A journal of articles on digital narrative and post-colonialism, with programming, games, and emerging digital technology.

Hosted at Internet Archive

CC BY

Decolonising the Digital: Technology as Cultural Practice is a collection of critical essays, showcases, and interviews by Australian experimental artists, and diverse digital media theorists.

The book benefits from being composed in the context of the world’s oldest living peoples, Australian Aboriginal peoples, with the longest continuum of cultural practice and technologies. It offers a set of exemplary media practices from Australian artist-researchers actively creating new aesthetics and storytelling methods through innovative use of emerging digital technologies. With relevance to artists, researchers, and the wider public, it provokes critical thinking around “technology as cultural practice”, and offers tangible case-studies of experimental media practices from a range of art practitioners in diverse cultural contexts. Equal parts provocation, inspiration, and user guide to thinking about and working with emerging digital technologies in a critical way.

Acknowledgements:

This project has been supported in partnership with Old Ways, New, an Aboriginal owned and managed cultural and technology consultancy. Old Ways, New is supporting the development of next-wave, Indigenous technologists; through the research and development of new, deep technologies based on Indigenous Traditional Knowledge Systems.

This project has been assisted by the Australian Government through the Australia Council, its arts funding and advisory body.

Contents:

Introduction
Josh Harle, Angie Abdilla, Andrew Newman

A Personal Computer for Children of All Cultures
Ramsey Nasser

“Shut up and play” Vivian James and the presence of women in gaming cultures
Mahli-Ann Rakkomkaew Butt, Thomas Apperley

Digital Capture Photogrammetry as rhetoric, fiction, and relic
Josh Harle

Beyond Imperial Tools Future-proofing technology through Indigenous Governance and Traditional Knowledge Systems
Angie Abdilla

Collisions 360 Video
Lynette Wallworth, Curtis Taylor

Project Birronggai Virtual Reality
Joel Davison, Keenan Parker, Jeremy Worrall

Barangaroo Ngangamay Augmented Reality
Amanda Jane Reynolds

Thalu Virtual Reality
Tyson Mowarin

Torres Strait Virtual Reality Virtual Reality
Rhett Loban