dmsc_spring2021

Interactive Generative and Procedural Environments and Games

Today’s goal

Announcements

Artworks with Procedural Generation

Loren Schmidt

ArtAtomic

Data Meditations - an abstract koi pond, to memorialize loved ones SmashArona - an increasingly-difficult ‘game’ to defeat covid

Paloma Dawkins and Kyler Kelly

AAA Collective

Ian MacLarty

Digital Zines

Algorave

Final project and final zine

Details on final project in week 11 notes

Homework

  1. Practice algoraving!
  2. Send me your performance name and who you will perform with on May 6, and if you will do music, visuals or both (recommended to do one, not both!)
  3. “attend” at least two 30-minute talks at the OSSTA conference (there are events monday, tuesday, wednesday and thursday evening at 5, 5:30, 6 and 6:30pm)
  4. Work on your procedurally-generated piece